Virtuos is a global leader in game development, dedicated to pushing the boundaries of technology and creativity to deliver immersive gaming experiences. We are looking for a Senior Technical Artist with expertise in Procedural Content Generation (PCG) and Unreal Engine 5 to join our talented team of creators and help us shape the future of interactive entertainment.
Key responsibilities
- Design and implement procedural content generation pipelines within Unreal Engine 5 to optimize asset creation workflows.
- Collaborate closely with environment artists, level designers, and programmers to bridge the gap between technical constraints and artistic vision.
- Develop custom tools and scripts to automate repetitive tasks and improve the efficiency of the art production pipeline.
- Troubleshoot technical issues related to performance, memory budgets, and shader complexity in real-time environments.
- Mentor junior team members and contribute to the development of best practices for technical art within the studio.
Requirements
- Extensive professional experience as a Technical Artist in the gaming industry, with a strong portfolio demonstrating PCG workflows.
- Advanced proficiency in Unreal Engine 5, including deep knowledge of Blueprints, PCG framework, and Niagara.
- Strong scripting skills, preferably in Python or C++, to support tool development and pipeline automation.
- Solid understanding of 3D art pipelines, including modeling, texturing, and lighting workflows.
- Excellent communication skills and the ability to work effectively in a fully remote, collaborative environment.
What we offer
- The opportunity to work on high-profile, AAA game projects alongside industry-leading experts.
- A supportive and inclusive culture that values professional growth, continuous learning, and creative innovation.
- Full flexibility to work remotely from anywhere, ensuring a healthy work-life balance while contributing to global projects.