Virtuos is a global leader in game development, dedicated to pushing the boundaries of technology to create immersive and high-quality gaming experiences. We are currently seeking a Senior Technical Artist specializing in materials, shaders, and tools for Unreal Engine 5 to join our talented team of creators.
Key responsibilities
- Develop and maintain advanced material systems and complex shaders within Unreal Engine 5 to enhance visual fidelity.
- Create and optimize technical art tools and pipelines to streamline workflows for the art and design teams.
- Collaborate closely with artists and engineers to solve technical challenges and ensure high performance across projects.
- Provide technical guidance and mentorship to junior team members to foster professional growth and technical excellence.
- Implement innovative rendering techniques and visual effects that align with the artistic vision of our diverse game projects.
Requirements
- Extensive professional experience as a Technical Artist in the game industry with a focus on Unreal Engine.
- Deep expertise in shader development, material graph systems, and HLSL/GLSL programming.
- Strong proficiency in developing tools using Python or C++ to automate and improve production pipelines.
- Excellent problem-solving skills and the ability to bridge the gap between artistic requirements and technical constraints.
- Strong communication skills and the ability to work effectively within a fully remote, distributed team environment.
What we offer
- Opportunity to work on high-profile, AAA game titles alongside industry-leading experts.
- A collaborative and inclusive culture that values creativity, dedication, and continuous learning.
- Access to cutting-edge technology and resources to support your professional development.
- A fully remote work environment that provides flexibility and supports a healthy work-life balance.