Sperasoft is looking for an experienced Senior Landscape Artist to join a high-profile AAA+ project. If you have a passion for biomes, terrain sculpting, and material creation, and want to be part of a collaborative team pushing quality to the next level, we would like to hear from you.
Key responsibilities
- Create landscapes using UE5’s sculpting, painting, foliage, and spline tools, alongside external software like Gaea or World Machine.
- Design and implement biomes, including rocks, decals, roads, embankments, and other natural elements.
- Build and manage landscape materials within the Unreal shader system.
- Use procedural tools like PCG or Houdini to place grass, trees, and other natural assets efficiently.
- Collaborate with design, lighting, and technical teams to ensure performance-friendly and visually compelling results.
Requirements
- Strong knowledge of Unreal Engine 5 and Perforce.
- Proficiency in 3D software such as Blender, Maya, or 3ds Max.
- Experience with terrain generation software like Gaea or World Machine.
- Deep understanding of the Unreal Engine landscape system and material graph.
- Knowledge of biome asset creation, including road modules, rocks, and set dressing.
- Experience with Quixel Mixer or Substance Designer is considered a significant advantage.
What we offer
- Comprehensive medical care package.
- MyCafeteria system including a Multisport card and other perks.
- Employee Assistance Program providing confidential legal, financial, and personal counseling.
- Language classes in English or Polish.
- Flexible working hours and a Care Bonus to support health, education, and safety needs.