Jobgether is seeking a talented Senior Combat Designer to join a fully remote team working on ambitious, high-profile game development projects. In this role, you will play a pivotal part in shaping core combat systems, enemy behaviors, and gameplay mechanics for a major upcoming title, ensuring a polished and memorable player experience.
Key responsibilities
- Develop, refine, and evolve core combat systems, including enemy archetypes and boss encounters.
- Fine-tune combat responsiveness by adjusting animation timing, hitboxes, and frame data.
- Implement character combat behaviors using Unreal Engine features like Blueprints and Behavior Trees.
- Collaborate across disciplines with programmers, animators, and VFX artists to deliver high-quality encounters.
- Utilize playtesting and usability feedback to iterate on mechanics and resolve gameplay issues.
Requirements
- 5+ years of professional game design experience, with a focus on combat systems.
- Deep expertise in the Soulslike genre and modern combat design principles.
- Hands-on experience with Unreal Engine, specifically regarding prototyping and implementation.
- Proven ability to collaborate effectively within a distributed, multi-disciplinary team.
- Strong organizational skills and the ability to manage priorities in a fast-paced environment.
What we offer
- A 5-month freelance contract with an immediate start date.
- Fully remote work environment with flexible hours.
- Opportunity to work on ambitious, high-profile game development projects.
- Access to private medical insurance and sports membership reimbursement.
- Profit-sharing bonus and a generous referral scheme.