Mechanistry is a Polish indie game studio currently seeking a Senior C# Game Developer to contribute to the ongoing development of our successful city-building title, Timberborn. We are looking for a talented professional who is eager to have a significant impact on our current project and future game development endeavors.
Key responsibilities
- Design, implement, and maintain complex gameplay systems using C# and the Unity engine.
- Develop and evolve the game architecture to ensure long-term project scalability and growth.
- Collaborate closely with designers and artists to support their engine-related tasks and workflows.
- Ensure high game stability by diagnosing complex technical issues and resolving bugs.
Requirements
- At least 6 years of professional programming experience with a strong focus on C#.
- Solid grasp of software engineering fundamentals, including data structures and algorithms.
- Deep understanding of memory management, performance optimization, and multithreaded programming.
- Basic proficiency in both Polish and English.
- Strong communication skills and a collaborative mindset for working within a development team.
What we offer
- A standard 7-hour workday to support work-life balance.
- Fully remote work environment with flexible working hours.
- Opportunities for professional training and skill development.
- Co-financed private healthcare and MultiSport benefits.