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Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!
As a UI/UX Designer (f/m/d), you’ll craft intuitive flows and polished visuals that define Trophy Hunter’s player experience. Bring your ideas to life and see them directly in the game!
Take ownership of defining users’ jobs and journeys based on the product manager’s vision;
Identify interface challenges and implement solutions that improve players’ experience;
Research the market and benchmark competitors to extract trends and insights that can enhance the visual layer of the game;
Propose UI concepts and artistic directions aligned with the game’s unique style and identity;
Collaborate closely with product managers, developers, and artists to create and refine solutions;
Design and iterate on prototypes and user flows for new features based on feedback and data;
Optimize the game’s interface directly within the engine;
Produce and implement UI assets in Unity.
3+ years of professional experience in mobile game development;
Proven ability to design responsive mobile UI - from early concepts to final polished visuals;
Strong skills in creating refined, user-friendly, and visually cohesive UI assets (menus, buttons, icons, animations, etc.);
A solid sense of layout, structure, and color theory;
Genuine interest in UI/UX best practices and usability standards;
Hands-on Unity experience with the ability to implement your designs directly into the game;
Excellent communication skills and a collaborative mindset;
Understanding of art optimization techniques for mobile games;
A proactive, ownership-driven approach to work;
Fluency in English, both written and spoken.
A strong grasp of composition and visual hierarchy;
Experience with AI tools in creative workflows;
Knowledge of creating interface animations and visual effects;
Ability to create simple 2D assets independently;
Solid knowledge of the gaming industry and its latest trends.
Originally posted on Himalayas
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