Sperasoft is looking for a Lead Props/Environment 3D Artist to join our team as we port one of the most atmospheric game universes of the 21st century to a modern engine. You will lead a team in crafting a dark aesthetic where art meets decay, setting a high quality bar for props and environment art in modern AAA graphics.
Key responsibilities
- Lead, mentor, and inspire a team of Prop Artists, providing regular feedback and conducting performance reviews.
- Ensure all assets meet the specific artistic and technical requirements of our AAA partners, maintaining a high-quality output.
- Develop and optimize efficient modeling and texturing workflows to meet demanding production schedules.
- Manage task distribution and ensure deadlines are met across various active projects.
- Collaborate with Art Directors, Technical Artists, and Project Managers to identify risks and solve production bottlenecks.
Requirements
- 5+ years of experience in game art, with at least 2 years in a Lead or Supervisory role.
- Strong portfolio demonstrating expert-level skill in creating high-quality hard-surface and organic props.
- Expert knowledge of Maya, 3ds Max, or Blender, as well as ZBrush and the Substance Suite.
- Deep understanding of Unreal Engine or proprietary AAA engines.
- Complete mastery of PBR workflows, UV optimization, baking, and LOD management.
- Strong English communication skills with the ability to articulate artistic feedback clearly.
What we offer
- Opportunity to work on multiple high-profile AAA IPs across different genres.
- Permanent position in a growing company with a steady pipeline of world-class projects.
- Supportive, international team of industry veterans who value knowledge-sharing.
- Comprehensive benefits including medical care, language classes, and flexible working hours.