Sperasoft is expanding its environment art team and is looking for a highly skilled Lead Level Artist to help elevate the visual quality of our projects. This is a hands-on leadership role designed for an artist who is passionate about creating immersive worlds and wants to guide a team by example rather than just through management tasks.
Key responsibilities
- Collaborate with Level Designers and the Art Director to ensure visual consistency and gameplay clarity.
- Model environment assets, including modular pieces, props, terrain elements, and hero assets.
- Perform hands-on set dressing, focusing on composition and environmental storytelling.
- Work directly within the game engine to build, polish, and optimize levels.
- Mentor team members, share best practices, and provide constructive feedback on their work.
Requirements
- 5+ years of professional experience in environment or level art within the gaming industry.
- A strong portfolio demonstrating both high-quality environment modeling and set dressing skills.
- Proficiency in 3D modeling software such as Maya, Blender, or 3ds Max.
- Advanced knowledge of Unreal Engine 5 or Unity.
- Solid understanding of PBR workflows, texture creation in Substance, and technical optimization.
What we offer
- Comprehensive medical care package.
- MyCafeteria system including a Multisport card and other perks.
- Employee Assistance Program providing confidential legal, financial, and personal counseling.
- Language classes in English or Polish.
- Flexible working hours and a Care Bonus to support health, education, and safety needs.