BONES is a specialized studio at the intersection of cutting-edge technology and human movement, creating the world's largest motion datasets for AAA games, film, and robotics. We are seeking a talented Data Engineer to own our data infrastructure, ensuring that our motion capture metadata and animation assets flow seamlessly from capture to ML-ready delivery.
Key responsibilities
- Build, automate, and maintain robust data pipelines for processing motion capture metadata and animation assets.
- Analyze data to identify anomalies, monitor production progress, and drive improvements in quality and performance.
- Develop and enhance analytical tools to ensure data accessibility for directors and technical teams.
- Create visualizations and dashboards that translate complex motion data into actionable insights.
- Support the preparation and validation of large-scale datasets for machine learning training.
Requirements
- Proven experience in data engineering and analysis, particularly within machine learning contexts.
- Strong proficiency in Python for data processing and complex analysis.
- Solid experience with SQL and NoSQL databases for efficient data extraction and management.
- Ability to design and manage scalable data pipelines.
- Excellent communication skills and the ability to collaborate effectively within cross-functional teams.
What we offer
- Work with cutting-edge motion capture and AI technologies in a highly specialized environment.
- Collaboration opportunities with the biggest players in the global technology market.
- Flexible working hours to support your work-life balance.
- Individual development budget and access to private healthcare and sports benefits.