FUN CRAFTERS is a mobile-first AAA game studio composed of 140 professionals across Europe, currently developing a new mobile-first CRPG based on a world-renowned IP. We are seeking an experienced Balance and Economy Designer to take ownership of the mathematical and systemic foundations of our game, ensuring a fair and engaging experience for our players.
Key responsibilities
- Design and manage game-balance and economy systems, including progression, currencies, rewards, and monetization.
- Build complex economy models and simulations to evaluate player progression, resource pacing, and long-term system health.
- Define and tune reward tables, rarity curves, upgrade costs, and combat-related statistics.
- Utilize telemetry and player behavior data to identify friction points, power creep, and opportunities for improvement.
- Develop LLM-powered and automated workflows to accelerate modeling, content production, and balance QA processes.
Requirements
- At least four years of professional experience in game balance, economy design, or systems design within the mobile free-to-play sector.
- Strong expertise in spreadsheet modeling, probability, statistics, and forecasting.
- Proven experience designing or operating collection RPGs or similar progression-heavy games.
- Demonstrated ability to use LLMs in production workflows, including designing automated pipelines with structured outputs.
- Excellent communication skills with the ability to explain complex systems to cross-functional teams.
What we offer
- An influential role in the development of a high-profile mobile RPG.
- Flexible employment terms, including B2B or employment contract options.
- A collaborative and engaging team environment.
- A competitive benefits package tailored to your individual needs.