Sperasoft Poland is looking for a talented 3D Props Artist to join our creative team. You will be responsible for crafting high-quality game assets that meet our studio's high standards while collaborating closely with our lead artists to bring immersive worlds to life.
Key responsibilities
- Develop, maintain, and create both high polygonal models and real-time game assets that match or exceed project standards.
- Work closely with Lead Artists to ensure the timely completion of all assigned game assets.
- Communicate regularly regarding the status of current tasks and seek guidance to advance project goals.
- Continuously refine your artistic abilities and learn new software packages or in-house tools.
- Contribute positively to a collaborative, team-oriented environment.
Requirements
- At least 2 years of professional experience as a 3D Props Artist.
- Solid experience in modeling, sculpting, and texturing environment components using industry-standard software like 3ds Max, Maya, Zbrush, and Photoshop.
- Proficiency with Unreal Engine and a strong understanding of polygon counts and texture budgets.
- Excellent grasp of form, shape, structure, and silhouette in 3D modeling.
- Strong communication skills in English and the ability to receive and implement constructive feedback effectively.
What we offer
- Opportunity to work on high-profile game projects within a professional studio environment.
- Access to professional development and the chance to master new industry tools.
- A collaborative team culture that values creativity and technical excellence.